R. Arisandi, M. Otsuki, A. Kimura, F. Shibata, and H. Tamura, "Virtual Handcrafting: Building virtual wood models using ToolDevice," IEEE Proc., Special issue on AR, pp. XX-XX (2014.2)
M. Otsuki, A. Kimura, F. Shibata, and H. Tamura, "Stretch 'n' Cut: Method for observing and ungrouping complex virtual objects in 3d space using elastic band metaphor,", Proc. 3DUI 2014, pp. (2014.3)
S. Martedi, M. Otsuki, A. Kimura, F. Shibata, M. Sugimoto, and H. Saito, "A tracking method for 2D canvas in MR-based interactive painting system,", Proc. IVISE 2013, pp. 790-794 (2013.12)
M. Otsuki, T. Oshita, A. Kimura, F. Shibata, and H. Tamura, "Touch & Detach: Ungrouping and observation methods for complex virtual objects using an elastic metaphor," Proc. 3DUI 2013, pp. 99-106 (2013.3)
R. Arisandi, M. Otsuki, A. Kimura, F. Shibata, and H. Tamura, "Implementation of metalworking modein mixed reality modeling system using ToolDevice", Proc. STSS 2012, pp. 1-8 (2012.8)
R. Arisandi, M. Otsuki, A. Kimura, F. Shibata, and H. Tamura, "Interactive metalworking with ToolDevice in mixed reality space", Proc. KJMR 2012 (2012.4)
M. Otsuki, K. Sugihara, A. Kimura, F. Shibata, and H. Tamura, "MAI Painting Brush: An interactive device that realizes the feeling of real painting," Proc. UIST 2010, pp. 97-100 (2010.10)
M. Otsuki, T. Tsukadaira, A. Kimura, F. Shibata, and H. Tamura, "Development of BrushDevice facilitating painting operation in 2D/3D space," Proc. SICE Annu. Conf. 2009, pp. 4323-4326, 2009.
M. Otsuki, A. Kimura, F. Shibata, and H. Tamura, "A new acoustic method of table-top and full-3D interaction with mixed reality space ," Proc. Int'l Workshop on Ubiquitous Virtual Reality 2008, 2008.
M. Otsuki, A. Kimura, T. Nishiura, F. Shibata, and H. Tamura, "RealSound Interaction: A novel interaction method with mixed reality space by localizing sound events in real world," Proc. Human-Computer Interaction Int'l 2007, pp. 653-662, 2007.
S. Martedi, M. Otsuki, A. Kimura, F. Shibata, M. Sugimoto, and H. Saito, "A tracking method for 2D canvas in MR-based interactive painting system," Proc. ICAT 2013 (2013.12)
R. Yamanaka, M. Otsuki, F. Shibata, and A. Kimura, "Setting of document importance based on analysis of user’s usual working," Proc. ITS 2013, pp. 365-368 (2013.10)
M. Otsuki, T. Oshita, A. Kimura, F. Shibata, and H. Tamura, "Elastic connections: Separating and Observation Methods for Complex Virtual Objects", Proc. VRST 2012, p. 191 (2012.12)
R. Arisandi, Y. takami, M. Otsuki, A. Kimura, F. Shibata, and H. Tamura, "Enjoying Virtual Handcrafting with ToolDevice", Adjunct Proc. UIST 2012, pp. 17-18 (2012.10)
M. Otsuki, T. Oshita, A. Kimura, F. Shibata, and H. Tamura, "Touch & Detach: Physics-based Unbinding and Observation of Complex Virtual Objects in 3D Space," Proc. CHI 2012 Extended Abstract, pp. 1661-1666 (2012. 5).
K. Sugihara, M. Otsuki, A. Kimura, F. Shibata, and H. Tamura, "MAI Painting Brush++: Augmenting the feeling of painting with new visual and tactile feedback mechanisms," Proc. UIST 2011, pp. 13-14 (2011. 10).
Y. Takami, M. Otsuki, A. Kimura, F. Shibata, and H. Tamura, "Daichi's artworking: Enjoyable painting and handcrafting with new ToolDevices," SIGGRAPH ASIA 2009 Emerging Technologies, pp. 75 (2009.12)
M. Otsuki, T. Tsukadaira, A. Kimura, F. Shibata, and H. Tamura, "Daichi's Painting: Brushing up painting skills with BrushDevice," Adjunct Proc. the 22th Annual ACM Symp. User Interface Software and Technology 2009, pp. 1-2, 2009.
K. Higa, M. Otsuki, Y. Ishiguro, A. Kimura, F. Shibata, and H. Tamura, "2x2 Audio-Visual Mixed Reality and RealSound Interaction," Proc. 6th Int'l Symp. on Mixed and Augmented Reality, 2007.
M. Otsuki, A. Kimura, T. Nishiura, F. Shibata, and H. Tamura, "RealSound Interaction: A novel interaction method using sound events in real world," Adjunct Proc. the ACM Symp. on User Interface Software and Technology 2007, pp. 41-42, 2007.